Hello,
I'm thrilled to share my 3D artwork, "Village down in the Valley", made in Unreal Engine and Blender. For this project, I created several groups of buildings in Unreal Engine by using the modular pieces created in Blender. I handcrafted a few props and trees to build the world, and experimented with blueprints to make it animate. The landscape is created using the landmass tool, which enables the creation of terrain deformation in different layers without destroying the base layer. Some assets are from the Megascan library, and I customised particles and FXs from the Unreal default project according to my requirements.
Boat blueprint simulation
Video