Website powered by

Village down in the Valley - Level Art

Hello,
I'm thrilled to share my 3D artwork, "Village down in the Valley", made in Unreal Engine and Blender. For this project, I created several groups of buildings in Unreal Engine by using the modular pieces created in Blender. I handcrafted a few props and trees to build the world, and experimented with blueprints to make it animate. The landscape is created using the landmass tool, which enables the creation of terrain deformation in different layers without destroying the base layer. Some assets are from the Megascan library, and I customised particles and FXs from the Unreal default project according to my requirements.

Main frame

Main frame

Supporting frame1

Supporting frame1

Supporting frame2

Supporting frame2

Supporting frame3

Supporting frame3

Supporting frame4

Supporting frame4

Supporting frame5

Supporting frame5

Supporting frame6

Supporting frame6

Supporting frame7

Supporting frame7

Supporting frame8

Supporting frame8

Supporting frame9

Supporting frame9

Detailed Lighting

Detailed Lighting

Windmill

Windmill

Building Group Assets

Building Group Assets

Building Color Variation

Building Color Variation

Modular Assets

Modular Assets

Trees

Trees

Props

Props

Vegetation

Vegetation

Boat blueprint simulation

Video